# Fixture Sheet

Source: https://help.malighting.com/grandMA3/2.3/HTML/operate_fixture_sheet.html
This is grandocs, an unofficial mirror of MA Lighting documentation. For authoritative or safety-relevant information, cite the canonical page on help.malighting.com.

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The fixture sheet shows all the patched objects in the show file with an FID or a CID. For more information, see [](/grandma3/2-3/patch/)[Fixture Sheet Modes](/grandma3/2-3/fixture-sheet-modes/). This is usually every object that needs to be controlled in the show. Read the [Patch and Fixture Setup](/grandma3/2-3/patch/) topic to learn how to add objects to the show.

The fixture sheet is a window that can be created like any other window. For more information, see [Add Window](/grandma3/2-3/wvm_add_window/).

Open the Add Window menu and tap Fixture Sheet under the Common tab. The fixture sheet opens:

![](/img/grandma3/2-3/window_fixture-sheet_absolute-mode-942397.png)\
_Fixture sheet with layer toolbar enabled_

Four fixture sheet modes are available: **Fixture**, **Channel**, **Dimmer+**, and **Sheet/Filter**. For more information, see [Fixture Sheet Modes](/grandma3/2-3/fixture-sheet-modes/).

The layer toolbar gives quick access to all available layers. See [Programmer Layers](/grandma3/2-3/fixture-sheet-dmx-layer/) for more information.

Filters, worlds, and the selection can be assigned to the fixture sheet. This will, for example, reduce the number of fixtures and/or attributes displayed on the sheet. Information about the filter is shown in the title bar. For more information, see [Create a World](/grandma3/2-3/worldfilter_world_create/) and [Create a Filter](/grandma3/2-3/worldfilter_filter_create/).