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KeyboardObj()

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The KeyboardObj function returns the handle to the first found keyboard object.

This function does not accept any arguments.

  • Handle:
    The function returns the handle to the keyboard object.

This example prints the information of the keyboard object. It uses the Dump() function:

The Dump() function returns a string with information about the object, for instance, the name, class, path of the object, its properties, and children.

Learn more in the Dump() topic.

Copy CodeLua
```
return function()
-- Print all informatin about the KeyboardObj object
Printf("=============== START OF DUMP ===============")
KeyboardObj():Dump()
Printf("================ END OF DUMP ================")

end