To enter the Import keyword in the command line, use one of the options:
- Type Import
- Type the shortcut Im
Description
Section titled âDescriptionâImport is a function keyword that incorporates small portions of exported show file data, available as XML files, into the current show file.
The Import command loads data into the specified destination occupying the first free pool object when no certain pool object is given.Â
By default, files will be imported from the relevant folder within the library folder structure, either on the local drive of the console or onPC station, or on a selected USB flash drive. For more information on this folder structure see Folder Structure.
Import [Object] Library âFile Name.xmlâ (If Drive [Drive_Number]) (At [âObject_Nameâ or Object_Number]) (/Option) (âOption_Valueâ)
Option Keywords
Section titled âOption KeywordsâThe Import keyword uses the following option keywords:
Examples
Section titled âExamplesâRequirements: Destination is changed to fixture types.
- To import a MAC Aura XB as a new fixture type in the show file, type:
| User name@ShowData/Patch/FixtureTypes> Import Library âMAC Aura XBâ |
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Requirements: Destination is changed to macros.
- To import the macro color.xml to the first free pool object, type:
| User name@ShowData/DataPools/Default/Macros> Import Library âcolor.xmlâ |
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- To import the same macro to macro 42 in the macro pool without changing the command line destination, type:
| User name[Fixture]>Import Macro Library âcolor.xmlâ At Macro 42 |
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 Requirements: Destination is changed to macros.
- To import all macros from the library into the show file, type:
| User name@ShowData/DataPools/Default/Macros> Import Library â*.xmlâ |